earaldor wrote:
Wow useless? really? Have you ever fought Pedro? I believe you would change your mind. He doesn't use bigbys, or stone to flesh, or any of those spells, he just does pure raw damage, and trust me anyone that fought him or fought beside him can't say he is useless at all. With 3 damage spells he can kill someone..
'Useless' may have been an exaggeration on my behalf, but the point is still valid, even in the case you provide. With 3 damage spells you can kill someone? Funny that, because with one I can heal them. -That- is the point I was making.
earaldor wrote:
...and you think its better to fish for ones, or using disabling tactics that can be easily broken with a ent that most mages can't even dispel?
I do? While I can take semi-aggressive comments or posts or even jabs, I will not tolerate words being put into my mouth. I never once said that using such tactics were better, but simply pointed out that they are what is used for a number of reasons. One being that a defensive mage has -time- to fish for ones, especially if he's behind a wall or on high ground. In some cases, said mage can easily blow through a wad of spells, rest, come back and re-fish(for ones) before progress is made on behalf of the attackers. ((Oh, and while it's easy to say "But the Free don't count as attackers!" I've done it on defense versus all 3 factions.)
So at the risk of sounding like a douche myself, 'Calm down and don't take it personal.' I am not shooting down Pedro's usefulness or your ability to play, but I am making a general observation of the fact that Heal > Damage (Magic or Melee) and in cases like that, disabling becomes almost 'necessary' to help turn the tide of battle. To change this current staple, an almost full re-work would need to be done to further balance class combo's and abilities. While I think that the way things are are currently unbalanced still, I've also come to learn that you either deal with it and, A) Make an appropriate Counter Build, B) Don't PVP or C) Play on another server or different game.
Of course, there's always suggestions that could be made to help improve or balance things (hence the point of this thread) but again, it becomes a delicate game of balance. If Devastating Critical appeared on the server again, what kind of outcry would we hear from, say, Stealthers? Mages? Clerics? That's a drastic example, but even the changes to something like "Gate" have altered play style and gave more love to the server's already favorite class; Mages.
That is, unless you're a DWD Cleric/Tank.

-FoxFuzz